![]() Each is sovereign within her own realm, and each of these realms may bear little to no resemblance to the general structure of the plane surrounding it. Heaven is home to a number of gods and other divine begins who have homes, or even oversee entire realms of their own. They undertake the long climb to the summit, and if admitted to the Garden, are miraculously transformed into archons themselves, forever to serve others. A few souls are called by what they claim to be a voice calling their name from the top of Heaven's mountain. There, they are, if possible, reunited with deceased loved ones who eagerly await their arrival. Mortal souls who have received Pharasma's judgement and travel here are greeted by lesser archons at the foot of the mountain and taken to the region that best suits their personality. Most are then led to Heaven's Shore, sometimes called "Heathen Shore", where visitors to the plane are allowed to trade and speak with Heaven's residents. All living visitors that are not of adequate moral standing are, therefore, met at Heaven's borders by archons who oversee their movement throughout the plane. 1 5 3Įven though Heaven is a place of goodness and light, it is also one of strong laws. The gate to the Garden always remains open, its doors having wasted away eons ago. Some say that a huge fruit tree can be found at the center of it, while others claim to have seen an immense, empty throne. A golden wall with a single gate provides access to the beautiful Garden. The peak of the mountain is flattened and contains somewhat of a mystery.Iudica, Heaven's administrative center.Illumis, where residents gather to discuss philosophy and the nature of goodness and. ![]() Requius, the final resting place of virtuous souls who did not follow a particular deity in life.Clarion, dedicated to duty and self-purification.Proelera, the mustering ground of Heaven's armies.the Threshold, tasked with hospitality and defense.In order from the bottom of the mountain up the seven levels of Heaven are: 4 Each of them is guided by a steward, whose purpose is not to rule, but to help organize the residents of each level and serve as an official authority on all matters pertaining to that tier. Each one of the seven tiers on the mountain is tasked with a different purpose, but the position of one level over another does not represent any kind of superiority. Heaven takes the form of an immense mountain, surrounded by shimmering walls of glass and gold that have been hardened to be as strong as iron. Magic is wild everywhere else.This page is a stub. Wild Magic and Normal Magic: On the few islands of stability within Limbo, magic is more likely to be normal.Everywhere else, gravity is subjective directional. Subjective Directional Gravity and Normal Gravity: On the few islands of stability within Limbo, gravity is more likely to be normal (down is toward the center of mass).Deeper into the plane, Limbo’s native proteans cavort in the Primal Chaos, creating and destroying the raw stuff of chaos with unfathomable abandon. Where the formless sea of Limbo laps against the shores of other planes, its substance takes on some measure of stability, and it is within these borderlands that travel is safest, though it is still fraught with danger from Limbo’s chaos-warped inhabitants. From its unplumbed depths were born all the other planes, and to its anarchic deeps will all creation eventually return. This is Limbo-beautiful, deadly, and truly endless. 192Ī vast ocean of unrestrained chaos and untapped potential surrounds and is coterminous with each of the Outer Planes. Limbo (Chaotic Neutral) Source GameMastery Guide pg. + An entry marked with this has additional sections within it. <- Return to The Great Beyond All Rules in The Great Beyond Rules | GM Screen <- Return to All Rules ( Group by Source)
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